Quote:
Originally Posted by napo_p2p
Yup. If you don't destroy() it serverside, then it won't get removed from the level.
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That's correct. You can use triggeraction to trigger the location the NPC is at (or started at if you're moving clientside).
Sorry I didn't see that, I think you edited your post.
EDIT: Nevermind, you didn't edit it, I quoted you.