It should be possible..
PHP Code:
/*
Considering the following..
TServerSign.text - string
TServerSign.x - integer
TServerSign.y - integer
And from the GS1 commands.txt
signscount the signs count
signs[index].x a sign's horizontal position
signs[index].y a sign's vertical position
*/
//#CLIENTSIDE
function onCreated() {
for (temp.sign: player.level.signs) {
echo(sign.text);
}
}
But after testing it doesn't seem to store signs in the most likely place. So I don't think we can.