
05-21-2009, 05:18 PM
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Incubator
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Join Date: Aug 2004
Location: Houston, Texas
Posts: 3,613
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Quote:
Originally Posted by fowlplay4
Probably something like..
PHP Code:
//#CLIENTSIDE function onCreated() { setTimer(0.05); } function onTimeout() { if (player.reading) say2(""); setTimer(0.05); }
After testing.. it appears say2(""); doesn't clear it but you if change it too something like.. say2("!"); it will show the ! say2 message.
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That is not disabling them. |
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