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:
using 'move()'
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05-19-2009, 11:55 AM
Pelikano
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Join Date: Oct 2008
Posts: 1,133
Quote:
Originally Posted by
fowlplay4
On your serverside onCreated() put a setshape(1,32,32);
Then on your clientside triggeraction make it hit, this.x + 1 and this.y + 1.
Depends how big your object is of course...
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