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using 'move()'
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05-18-2009, 08:11 PM
fowlplay4
team canada
Join Date: Jul 2004
Location: Canada
Posts: 5,200
On your serverside onCreated() put a setshape(1,32,32);
Then on your clientside triggeraction make it hit, this.x + 1 and this.y + 1.
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