Quote:
Originally Posted by Tigairius
1. Clientside npc.trigger() is not working anymore, I can't use the trigger() command on any clientside scripts while using the new version. (For reference, look at the clientside trigger functionality in the Administration weapon on GK).
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Did you try catching the event that is trying to be triggered? Stefan said that if an object triggers on itself then it invokes the functionality that catchevent() can use. Though I suppose this isn't the problem considering you said "any clientside scripts."