Thread: Bounty Hunter
View Single Post
  #40  
Old 04-30-2009, 05:11 AM
salesman salesman is offline
Finger lickin' good.
salesman's Avatar
Join Date: Nov 2008
Location: Colorado
Posts: 1,865
salesman has much to be proud ofsalesman has much to be proud ofsalesman has much to be proud ofsalesman has much to be proud ofsalesman has much to be proud ofsalesman has much to be proud ofsalesman has much to be proud of
Quote:
Originally Posted by Thanatoses View Post
Yea, but one could argue that there's even more of a chance that the person will get killed now that more people are able to participate. - Sales

The script idea would fail, the main perk to the server as a whole is Bounty Hunter's "unique" ability to provide service without the requirement of "spawning" money. Mange once complimented on that. (Honestly, there's an easy way to do away with spawning money as a whole, relative to how a real city functions)
The more the merrier does NOT apply to this. Place a bounty on someone and someone else randomly killing them doesn't give off the same effect as saying, "I am going to send Bounty Hunter after you." when you see them enter, you feel a certain sense of excitement or you prepare for their entrance and you know without doubt they will pursue you, and the placer knows they will accomplish it, with style.

A Publicized Bounty System was tried on Atrius, and failed. It spawned money and placed Bounties on players, ironically it'd cost more in ammunition to hunt the player... than the Bounty was worth. I detect a similar scenario at hand with your pricing.

So far, all I'm hearing is envious children complaining about not being able to hunt rather than a detailed logical proposal. All in all, Bounty Hunter / PPA are valuable assets to Era. Their notoriety, and should-be "exclusive" status was their main purpose. Productivity was newly introduced and has been smoothly adopted by the businesses. So what is the problem?
Most of what you say makes Bounty Hunter special can be applied to a public system as well. If someone accepts a bounty on you, we could show it somehow...maybe a skull above their head or something so you know that they're after you. You would still get that "thrill" of being hunted, except the person no longer has super lame guns or a Bounty Hunter tag. And that feeling of accomplishment (lol) could be earned through some sort of Bounty rating and/or wanted level.

Bounty Hunter is nothing more than a gang with special privileges -- this should not be the case.

Up until now making it public has been nothing more than a suggestion...an idea...however, I'm going to attempt to create a solid plan and will share it soon.
Reply With Quote