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Old 04-29-2009, 01:58 PM
DarkCloud_PK DarkCloud_PK is offline
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Join Date: Jul 2001
Location: WISCONSIN
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DarkCloud_PK is just really niceDarkCloud_PK is just really nice
has anyone told tatsumi that the first project I ever gave the dev team was a quest? no? ok.
anyway yeah, thats one of the bigger projects I'm going with, but to do a quest right, it takes time to manage a level of quality that isnt just warp mazes, push block puzzles, countless baddy swarms in order for a door to open, or other cliched overused quest mechanics of 2000.

edit: What I'm trying to do for quests from now on, is introduce different types of puzzles that aren't the overused cliches above(I will still use them sporadically, but just because you have the mechcanic to use, doesnt mean you have to spam it into every quest like the did in GTA(someone should go and count the number of warp mazes(think zols pub) and push block puzzles). I also want to add a multiplayer concept to quests as well, as being an online multiplayer game, you should be able to quest with someone and not by your lonesome, right?

as for me, last exam before finals is tomorrow, so after that, I should be fully active up until finals, then after that, we have the whole summer to get this server moving, with focus on player suggestions aswell, I haven't lost sight of that at all. I just got caught up in a crappy exam system where instead of having one midterm, you have 2 or sometimes 3, and the 3rd is right before finals, I don't get the point of having that many exams, but I have to work hard on them, unfortunately.
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