Looks like fun!
Suggestionssss
It should victory dance when it kills! As well as taunt, and when he is aggro'd.
Could have a setup in the onCreated()
this.vocals_taunt = "y so bad";
this.vocals_victory = "come back when u r not suck";
this.vocals_aggrod = "cum get summmmm";
this.victorygani = "dance";
Also where you have the whole isinclass("public_gambet_gbaddy");
Could use a onCreated string as well.
this.classname = "public_gambet_gbaddy";
So anyone who uses it can use a different class name and figure out to change that right away.
Possibly tweak so it can use a longer timer instead of 0.1, however I don't think this is that important depending on how widespread it becomes.
The above should be worthy of a 2.1 release

rep++