Quote:
Originally Posted by Crow
Well, he wants to use them to trigger the serverside/clientside in an NPC using another or the same NPC. Which does not work.
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Well it's possible if you have a weapon between the two npcs. From client to server you'd need to send the npc's level name and ID, and from server to client only the npc's ID; this is so the npc object can be located.