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Old 04-18-2009, 09:10 PM
jacob_bald6225 jacob_bald6225 is offline
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Quote:
Originally Posted by BlackSolider View Post
We talked about the idea of a reset and Night wasn't too fond of it. He stated how it would negatively effect the mindset of the populace, seeing as how everything they did the last week was a waste, and that if we could do it once, we could do it again and thus there'd be no guarantee that they weren't wasting their time. Or at least something to that effect. I too thought a reset would be necessary if we added a "deck rating limit," as night suggested, but we'll see what happens. We need to get a rating system up first before any reset should even be considered.

Plus I wanted a better way for boosters to work, like they do in other card games (you get X amount of random commons, Y amount of random uncommons, and 1 random rare). The exact details would have to be worked out, but at least this way everyone was guaranteed something good when they bought a booster, rather than lucky people having uber cards and unlucky people having **** cards, creating massive disparity. Besides, the game wasn't meant to be played with all lvl 0 cards. The real strategy came (at least when I was testing with a bunch of cards from all levels,) from trying to balance your deck in building, then making the right move based on your MP and/or your opponents MP.

I'm tired of all this level zero bull****. BRING ME GOOD CARDS!!!!
I dunno I'm kind of fond of zero level stuff because that is all I'm ever going to play. I don't like the card game enough to play the near 500 games or so I'd need to in order to worry about balancing my deck with MP in mind.
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