Quote:
Originally Posted by Frankie
From what I know, you can't set a trial's head through script unless it's one of the allowed heads. It will still switch it back and ask to upgrade for more heads.
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Correct. You are also unable to change it through a players attributes from RC.
Quote:
Originally Posted by kia345
I believe it's implemented on GK
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I might be lying now, but, I'm pretty sure GK's ganis aren't using player.headimg for heads, but rather a player.attr[#].