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Old 03-07-2009, 04:46 AM
jacob_bald6225 jacob_bald6225 is offline
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Quote:
Originally Posted by BlackSolider View Post
I like the whole 'stick in wall idea', though the 1/2 your hp seems a bit much. Plus if you can only throw it once (which is what i envision if you have to retrieve it), most people would be missing+retrieving+repeat.
High risk high reward.

Say you accidentally threw it down a long path and it didn't hit a wall for 3 levels, you'd be wide open for getting hit.

Maybe when you're swordless you should slow down by a nudge too, so that way you are open to more attacks as you go to retrieve it if it did go down a path.
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