Quote:
Originally Posted by Tyhm
You know, it's possible I'm just botching the addtiledef; doesn't it have to be called serverside somewhere so the Server knows what set of onwalls and onwaters you're using? I mean, clientside sure, it can figure it out based on what the player's tiledefs are, but do I have to add a line to the server options or the control NPC or every script that asks for serverside onwall?
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You probably need to add newtilesets=true (or newtilesetlevels) to the server options.
http://graal.net/index.php/Server_options#Tilesets