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Originally Posted by CharlieM
But if you change server ops it doesn't auto disconnect idlers I thought.
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There is now this option in server ops, yes. But on Classic and Hosted playerworlds we would prefer you not disable disconnection. It especially looks bad when staff idle when not available as the players complain that staff ignore them when they have a problem. They don't realize the staff member isn't even there.
Quote:
Originally Posted by CharlieM
So do you mean like the system we had on atrius to help stop people from ban evasion and using cheat engine on multiple accounts?
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Correct, Stefan does not want any script that collects IP information. We realize that its far easier to handle the evasion problem with it but its just not allowed. Zodiac had to remove something similar recently as its often abused by people that have no business seeing the information.