Quote:
Originally Posted by RevolutionJS
Guys we dont want to read all ur arguing about thins that happen in the past.
Just talk to eachother over PM
|
I agree with Revolution on this one. Raven and Jesse, if the two of you would like to argue about why Raven is no longer staff or another subject of a similar gravity, and granted its past history of where it will go, please do so in forum PMs. This goes the same for anyone else who wants to break the rules in this forum.
Please do not quote this or the above part of my post. It is fine to quote from down from this point in my post.
Events are events. If an events team member would like to host more events in less time, it is their choice to implement changes in the event. I will not say that implementing the changes are right or wrong, but some maps are far too large when there are two few people.
To further relate this point to the beginning post, such a command as the one mentioned would require scripting, as I believe it would then become necessary for a variable map. As I believe I've already stated, a variable map is a map that changes according to certain statistics such as the number of players on the map.
As the map would need to change during game play, perhaps it could be further implemented to have an addition of banks that will shrink the size of game play, thus speeding up the round.
This would allow for quicker game play on the part of the participating players while also allowing for a quicker round for the events team member, thus solving the problem of them being bored.
This would also allow for events team members to host more events in a quicker amount of time without the need for them to interfere with their own events.