Quote:
Originally Posted by Crow
Good to know ;P
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More specifically, since shoot() uses a gani, and the gani's follow the same proportions as the player(size-wise), all you have to do is put the projectile in the gani in the center(like it should be anyways). Shoot() the projectile from player.x,player.y, and the projectile will visually originate from the center of the player.