Quote:
Originally Posted by Crow
May I suggest the following changes for the starting position:
PHP Code:
temp.startx = player.x + 1.5 + vecx(player.dir); temp.starty = player.y + 2 + vecy(player.dir);
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A little bird told me that since projectiles use gani's they can be projected from the player's position(player.x,player.y) and not hit the player