Quote:
Originally Posted by bahamutstevetff
handgun is only usefull 1 on 1. if you just run at the user, their slow class and fire rate (and a bit of skill on your part) and you will have no problems.
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The kamikaze style, eh?
I'd rather take the downside of a handgunner bound to a slow class, and the short range of the handgun, encountered with a faster class and a long range riffle, slowly draining his health if he'd be able to dodge a bit.
Handguns and other strafing weapons don't should have existence right in tiny spar rooms anyways.