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Old 02-07-2009, 08:52 PM
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Quote:
Originally Posted by LoneAngelIbesu View Post
Not to be argumentative, but the function name speaks for itself: it's called when a player enters a level, not when they move around in one.

If an engine doesn't do something exactly how you want it to, it's your job to find a way around that. Expecting the engine to be updated for your specific needs is fruitless.
That would be fine and all, if it weren't killing all attached ganis timeouts, which classifies it as a bug.
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