Quote:
Originally Posted by Crow
Check for the level before warping. If the player is already in the same level, just change their x and y...?
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Read my first post.
Quote:
Originally Posted by LoneAngelIbesu
Nobody ever should have to do anything that inconveniences them. What exactly is the problem with using your work-around?
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Quote:
Originally Posted by Chompy
You can redefine the setlevel2 function to do this (Do this in a player joined class for example). :]
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Yeah sure, let's
fix everything on our own instead of bringing it to Stefan's attention so he can fix it instead. Geez guys, show some more enthusiasm, this is obviously something that should be looked into since it's affecting the onPlayerEnters() triggers in the engine.