Quote:
Originally Posted by RevolutionJS
I hate this idea, since the staff from know don't know the rules and dont know when to jail and when not.
To much innocent people will get jailed and if you make Jail instead of Lock it would be a to hard punnishment.
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No to be truthful staff do have a high understanding of rules (its a reason they were hired) but its true that each and every staff has made mistakes but doesn't mean that they don't understand any of the rules. How would it be a to hard punishment? (do you mean harsh or hard?) because a lock is basically the ability to not play whilst jail is also a ability to not play and it will help maintain rules if it is more harsh then a lock because it will stop people from abusing glitches, hacks and other forms of breakage in the rules.