Quote:
Originally Posted by anubis_wing
Jesse, you are a *****. Sorry, but Zone isn't teamwork oriented. It's team oriented, difference is, that your teams point is to join up and kill stuff, not join up, have each person be a different class and use the benefits to work together to make some unification bull****.
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No Wang, you're a *****. Zone is teamwork oriented pending on how you play. Mines force that method of gameplay on players. That method of gameplay is FUN. Ever wonder why guilds with smart leaders dominate? The times I do play Zone, thats the method I use and I don't die much.
Quote:
Originally Posted by kia345
Equipping Prox to S results in the current invisible mine. No one sees it, it blows up. But perhaps make the animation for "setting/burying" it longer, and limit how close the buries ones can be to each other without them setting each other off, to prevent invisible mine spamming.
While putting them on D is just "dropping" them. You quickly drop a visible mine, and there's no limit to how close they can be to each other.
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I will discuss this with Dan and Dante ;P.