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Old 01-24-2009, 02:09 AM
Ravenblade1979 Ravenblade1979 is offline
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Quote:
Originally Posted by Stefan View Post
Hmmm it's true that right now the proximity mines and land mines are not really working good. It would be nice if people would plant them for protecting a base. But right now they are often just placed at random places and you die when you are the unlucky that walks on them (thats realistic but not really fun). Also you can remove mines quite easily with grenades.

May be they could be made different or we could add new ones: once planted they are blinking slightly each 5 seconds (visible for people who keep care), still explode like right now when you walk on them, but they don't explode when you throw a grenade on them: you must defuse them with a special skill and that takes a few seconds. Also exploded mines would show a smoke cloud like gas grenades, a small caldera which blocks for a few moments and then hurts for a few moments when walking over it (like lava).
I noticed that when you plant a mine there's a 10 second countdown. am guessing thats until they are invisible.

hmm you could do poison mines (you were talking about it hurting when you walk over it for a few moments)...and maybe a pryo mine that would burn for a few minutes also ( you would see the smoke and walk through it and get hurt).

Most people are smart enough to know that where there's laming there's going to be mine layers. Always is. Just lob a few grenades. You also don't want them flashing every 5 seconds. I must point out that there might be people who get seizures who play this game so you definatly don't want to do that. it might cause bad seizures (now i know i'm gonna hear crap about this but w/e just pointing it out). Hmm just seen blinking..might also be bad..not sure tho.

Maybe with the normal mines you could add a smoke effect that lasts 5-10 seconds to show other players there was one around and if they don't see it in time well then crap happens.
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