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Old 01-24-2009, 02:06 AM
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Quote:
Originally Posted by Stefan View Post
Hmmm it's true that right now the proximity mines and land mines are not really working good. It would be nice if people would plant them for protecting a base. But right now they are often just placed at random places and you die when you are the unlucky that walks on them (thats realistic but not really fun). Also you can remove mines quite easily with grenades.

May be they could be made different or we could add new ones: once planted they are blinking slightly each 5 seconds (visible for people who keep care), still explode like right now when you walk on them, but they don't explode when you throw a grenade on them: you must defuse them with a special skill and that takes a few seconds. Also exploded mines would show a smoke cloud like gas grenades, a small caldera which blocks for a few moments and then hurts for a few moments when walking over it (like lava).
I Like the idea of a defusing mines, but instead of a skill have something like the med pack which you can buy from the traders, which have a certain usage amount before you need a new one, and instead of 5 seconds i would say more of a 2 - 3 seconds but your ideas are really good
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Quote:
Originally Posted by Huwajux View Post
The pistols look like they have cancer, reduce the big buboe shaped thing's size.