
01-11-2009, 10:26 PM
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Registered User
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Join Date: Jan 2006
Posts: 9
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Well, the maxsword limit is set on 20, and healswords is set to true.
Before I asked Soala to post this I tried setsword(player.swordimg, 7), but to no avail.
I thought the sword level of 4 was an old limit, but it seems it's still in place...
*EDIT*
I can set swords above level four in attributes, I always have been able to. It's only via script, such as player.swordpower = 5, that a problem actually arises, and it just ignores the setting of it altogether and leaves it on its current swordpower. |
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