
07-19-2001, 10:48 AM
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The one, The only -
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Join Date: Apr 2001
Location: USA, Minnesota
Posts: 1,012
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do this...
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something like this...
on the level make a npc and do this
level.<weaponsname>allowed = 1;
and in the weapons coding do something like
if(weaponfired&&level.<weaponsname>allowed==1){
//coding
} |
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Thanks,
-KJL
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