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:
problem with lag? does "destroy" really get rid of the npc?
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12-13-2008, 08:53 PM
LoneAngelIbesu
master of infinite loops
Join Date: May 2007
Location: Toldeo, Ohio
Posts: 1,049
Quote:
Originally Posted by
Pelikano
Also I am not sure AT ALL, but I think you should use "this.destroy();"
oO
No. destroy(); is GS2. destroy; is GS1.
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