
12-08-2008, 12:31 AM
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The Cat
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Join Date: Jan 2007
Location: Missouri, USA
Posts: 4,240
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Figured I'd post some scripting errors with the new version as well:
1. Showpoly on the level layer displays the Y about 50 tiles south of where it should be. For example: showpoly(1, {mousex,mousey,mousex + 5,mousey,mousex+5, mousey+5,mousex,mousey+5}) the poly would show about 50 tiles south of that.
2. Not displaying negative stretchx/y on gani objects
3. When using a GuiShowImgCtrl as a polygon that is inside a GuiScrollCtrl inside a GuiWindowCtrl with isexternal = true, the polygon goes all crazy and doesn't update correctly. Maybe something to do with the window not properly redrawing the polygon when the variable changes? When you move the scroll bars, the polygon seems to transform itself too. |
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“Shoot for the moon. Even if you miss, you'll land among the stars.”
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Last edited by Tigairius; 12-08-2008 at 08:32 PM..
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