Thread: Onwall-Check
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  #11  
Old 11-23-2008, 03:30 PM
Chompy Chompy is offline
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Quote:
Originally Posted by Crow View Post
The |a, b| thing is a mistake I suppose. He's still quite new to coding. I explained him how vectors work, and using 17 / 16 will result in checking almost exactly one pixel out of the bounding box of the player.
Well, he were asking us at the Tesbed Server and wasn't very.. co-working.. or whatever the word is But yeah, I'm still wondering what he is trying to do exactly.. And I don't like how he responded in post #5.
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