Quote:
Originally Posted by alexandralove
alot of players.
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That's not lag, that's high CPU usage. The movement system(along with ALL the other custom systems they use like names and such) Classic uses exponentially increases CPU usage with each player in the level. So the move players, the more CPU it takes, the more sluggish it gets... and it doesn't even take that many. About 8 players in the level will make me slow down.