Quote:
Originally Posted by bahamutstevetff
uhh i was thinking of a turret system at each home-base that fired on the enemy team if they came within a certain radius of the enebmy base, i think it would solve base laming.
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No, base laming doesn't need to be solved to such an extent. Base laming is extremely fun, but when people think the entire gameplay mechanics revolve around it, it becomes repetative and dull.
The only reason base laming was hard to keep up over a certain amount of time in the 'old' Zone, was because there were so many players online. They would just keep swarming into the teleporters, and since they were trials they didn't care for their death count and were determined to pick us off one by one, which is eventually what they did.