Quote:
Originally Posted by DustyPorViva
That's for hitting other players. I just want to hit the player themselves, after a hit from a projectile... I could probably rig it, but I don't want to run an extra loop if I don't have to.
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Using an index of 0, I was able to hit myself.
EDIT: Actually, using an index other than 0 produces as access violation (Vista). Bug, perhaps?