Quote:
Originally Posted by Inverness
That's an interesting idea. But I'm sure if you just wanted to make the overworld loop endlessly you'd just have identical border areas and have the level warp take you to the opposite side of the map instead of the level you're about to stop into, and you wouldn't notice a difference.
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It's easy to link them together, but it's not seamless. You won't be able to see the surrounding levels, it'll jump to the otherside instead of simply walking to the otherside like a normal gmap.
Also, you can't just have identical levels because it'll cause confusion between players in the duplicate levels.