View Single Post
  #53  
Old 10-16-2008, 05:16 PM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by Inverness View Post
I said before, when I say game or gameplay I am referring to Era's not Graal's. I view each Playerworld as their own game that simply uses a common engine. The fact that you think customizing your character could be considered part of the gameplay shows how little you know about game development in general.
Customization may be just aesthetics and not something you proactively take part in, but they are still a part of the gameplay features. Warhammer Online is a relatively new game on the market, this game focused heavily on advertising it's player customization gameplay features. I guess I'm not the only one who has no idea about game development

Quote:
Originally Posted by Inverness View Post
And those options being part of its economy shows how badly Era is made.

The outfit saver on Era is not produced because a unit is created magically by script. It is not exchanged because there is no reason why anyone would exchange such a thing as it has no gameplay value. And, it is not distributed because no company in Era makes them, and because of my first point.

For an item such as a sword in my economy, it would be produced using component items. It would have to be distributed from the company making it to a store for it to be sold. People could exchange the item because it has a gameplay value other than looking pretty. And consumption would be its utilization.
LOL I must be insane or something!! An item does not need to have a point of exit to be considered an item in the economy. Economy items are not limited to consistency of theme, they are still items in the economy even if they do not make sense. There is no hat factory on Era, they're just sold in shops and restocked at various times. You trade your money resources for those items, thus they are a part of the economy. I couldn't care less about EVE or any other MMORPG's economy, because it is not relevant to Era's economy.

To reiterate the initial point though, you claimed it should not be a part of the economy, I have stated why it is. Regardless of how bad Era's economy is, it is still a part of the economy and so my point still stands.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
Reply With Quote