Quote:
Originally Posted by Rufus
Customization is arguably more of a core game mechanic than a meta one, but either way the item is still suited as an economical money sinker regardless of mechanics because it is saving time when using default features, not just enabling default features.
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Visual customization is not part of the gameplay of Era. If all players were forced to have the same look it would not affect Era gameplay so the economy should not be affected either. Obviously this tailor that is part of the economy relies on the fact that player appearances are customizable and its status would be affected if they weren't. The gameplay should be a closed system and this pokes a hole in it.
I really don't know how to explain it any better. What Era has is not something I would consider a true economy because items are not finite.