NPC Code:
if (created) this.roadid=0; //Change for each road
if (playerchats) {
tokenize #c;
if (startswith(raise taxes,#c)&&tokenscount==3) {
setstring server.road#v(this.roadid)tax,#v(int(strtofloat(#t (2))));
setplayerprop #c,The tax has been set to #s(server.road#v(this.roadid)tax) gralats;
}
}