if (issparringzone); I believe that works
Anyway that is what I meant to put in my other post!
So like read-only variables mousex/mousey (The pixel position of the mouse inside of graal's window, I.E. Topleft is 0,0)
if (playerclicksme);
if (mouseover);
Hmm...
if (playerclicks(x,y));
if (mouseon(x,y));
setcursor file;
Anyway I doubt mouses will be scripted but oh well
