Quote:
|
Originally Posted by Arch Angel
b) You can choose to be PvP or not, but once you are flagged as PvP you cannot get off of flag until a certain time wait.. Also, if you hit somebody will in Non-PvP, you get flagged to PvP and can't turn it off until XX amount of minutes.. (Almost like WoW style)
|
This is the one type of system I disapprove of when it comes to PVP. Sometimes people swipe at each other for the heck of it while in non-PVP mode just for the heck of it, or they may accidentally hit someone while killing enemies and so on. It might have worked for Zodiac, but that's because they decided to leave that on for the first few levels.
Also, keep in mind that you can still give players an optional PVP mode that only lasts for so long, somewhat like WoW's dueling system. The player has to manually engage in fighting, but it only lasts until one of the players is killed. After which they respawn in the same position with nothing lost save for perhaps honor.