
08-26-2008, 06:48 AM
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Registered User
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Join Date: Apr 2006
Location: PA, United States
Posts: 101
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Ideas:
Gwars/Guilds/Parties - I think they should make Zone more community oriented. I say that they either:
A.: Add a in game "party" or guild system in which you can instantly make a simple party (much like the system on era), and those can be used throughout Zone. These will be allowed to submit a request and have their own parties either hold a mutual match against another guild/party; and/or that said party could "challenge" another online party and or online/offline guild. The challenge would remain until viewed by the leader/co-leaders of the party or guild, and could be accepted or declined. These parties could be discerned by name tags (such as the parenthesis used for guilds) or through simple symbols generated with random shapes and colors *ex. a red star*.
*Kinks need to be worked out*
B.: Major guilds could submit symbols, and they could be attributed to that guilds tag. Guilds would have to meet a certain requirement to gain these symbols (such as guild ranking, a new system of "zone exclusive" guild ranking, or Activity rating). Whilst that tag is on *and said player isn't already playing on a in-game team* it appears. And while playing on gwars, these tags become active and multiple guilds can play against other guilds or the server. The tags would either disapear or be overlapped when that player goes in-game on most planets *except for DM, Spar and Alpha (playing on no team)*.
C.: As mentioned before, guild members or guilds could be exclusively ranked for the server, so that only actions made while on tag "in Zone" would be recorded. Special achievements by a player in a prominent guild could boost that players guild ranking, and special "guild commands" could be utilized to reward players who delved into the system.
Feel free to bash! |
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