Quote:
Originally Posted by Frankie
era's spar system was always 2 people getting warped out no matter win/loss, so it was logical to keep it that way
as for the other points, they are good suggestions.
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I don't really think it's logical to keep something just because that's how it's always been done. In most spars I've seen, you get healed and get to spar again once you win. UN has this, as do many other servers (though, admittedly, classic servers). You could even have a spar winning streak.