PHP Code:
// C:
function onActionServerSide( afi )
{
switch( afi )
{
case "playerDies":
{
setLevel2( "yourlevelnamehere.nw", 30, 30 );
player.chat = "I died!";
break;
}
}
}
//#CLIENTSIDE
function onPlayerDies()
{
triggerServer( "gui", name, "playerDies" );
}
There. gosh sir