Thread: Reset GUI
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  #8  
Old 08-18-2008, 06:14 PM
TheStan TheStan is offline
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PHP Code:
//Scripted by Switch
function onActionServerSide() {
  if (
params[0] == "reset") {
    
temp.text = (params[1] == null)? (player.account " has been reset.") : (player.account " has been reset because: " params[1]);
    
sendToRC("/reset " @player.account);
    
savelog2("reset.txt"temp.text);
  }
}

//#CLIENTSIDE
function onCreated() {
  
this.beg = { "iA""Pq""oa""cQ""Vu""zC""Gd""jE",
    
"aT""fg""io""mv" };
  
this.mid = { 123456789};
  
this.end = { "io""vb""cH""pA""oA""nb""ua""Ac",
    
"iA""Co""Op""In" };
  
this.confCode null;
}

function 
onPlayerChats() {
  if (
player.chat == "/reset") {
    
this.confCode randomString(this.beg) @ randomString(this.mid) @ randomString(this.end);
          
    new 
GuiWindowCtrl("Reset_Window") {
      
profile GuiBlueWindowProfile;
      
canClose true;
      
canMaximize false;
      
canMinimize false;
      
canResize false;
      
canMove true;
      
closeQuery false;
      
destroyOnHide true;
      
text "Reset Window";
      
250;
      
250;
      
width 350;
      
height 250;
      
      new 
GuiMLTextCtrl("Reset_Info") {
        
profile GuiBlueMLTextProfile;
        
25;
        
25;
        
width 300;
        
text "<center>If you really wish to be reset, fill in the text box below with the confirmation code in the left text box and click the 'Reset Me!' button. You can also fill out a reason as to why you're reseting if you want to in the right text box.
If not, just close this window.

<b><u>CONFIRMATION CODE:</u></b>
@thiso.confCode"</center>";
      }
      
      new 
GuiTextEditCtrl("Reset_ConfCodeEnter") {
        
profile GuiBlueTextEditProfile;
        
25;
        
170;
        
width 70;
        
height 20;
      }
      
      new 
GuiTextEditCtrl("Reset_Reason") {
        
profile GuiBlueTextEditProfile;
        
100;
        
170;
        
width 220;
        
height 20;
      }
      
      new 
GuiButtonCtrl("Reset_Button") {
        
profile GuiBlueButtonProfile;
        
100;
        
200;
        
width 150;
        
height 40;
        
text "Reset Me!";
      }
    }
  }
}

function 
Reset_Button.onAction() {
  if (
Reset_ConfCodeEnter.text == this.confCode) {
    
triggerserver("gui",name,"reset",Reset_Reason.text);
  }
  else {
    
Reset_Button.text "Wrong Confirmation Code!";
    
sleep(3);
    
Reset_Button.text "Reset Me!";
  }

Bit bored so I trimmed a lil bit off just for the hell of it. It wasn't necessary for you to have both of those "reset#" arguments when you could have had just a condition.
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