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Old 08-09-2008, 12:41 AM
TheStan TheStan is offline
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Quote:
Originally Posted by Inverness View Post
I told you on Valikorlia RC that you should have a separate emitter do splash ganis/images randomly or so.

Having an event for every particle destroyed, which could be many particles a frame, would lag more than a 0.05 timeout loop.

And for the sub-emitter, is it not possible to find the location of a TParticle and just have another emitter emit relative to it?
Alas, I suppose that will be efficient enough. I was hoping for something a bit more accurate i.e. at the exact drop point, but alrighty then.

Quote:
Originally Posted by DrakilorP2P View Post
Try this:
I will make sure to do so.
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