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Custom baddies
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07-27-2008, 09:46 PM
cbk1994
the fake one
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
Quote:
Originally Posted by
The_Kez
Okay so my custom movement system would have to calculate which direction to turn the baddy.
I now see why so many people would like to see a basic open-source baddy.
getDir( targetx - this.x, targety - this.y );
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