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Old 07-11-2008, 10:26 PM
Skyld Skyld is offline
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Quote:
Originally Posted by [email protected] View Post
if done correctly, you generally only need to load the item once it's been changed and then storing the data in a global flag, how is that causing lag?

opening era's item database causes lagg [items 900+], why use a database??
In this instance, loading things from text files is more CPU cycles and memory overhead than is required than directly accessing a flag would produce.
Quote:
Originally Posted by [email protected] View Post
your reasons for not using a mudlib are void, why should we use clientr.flags?
How are they void? You are clearly not focusing enough here on performance.
Quote:
Originally Posted by [email protected] View Post
why does GK use a mudlib is clientr flags are available??
Because GK actually has a proper mudlib library available in the NPC-Server which means that script CPU cycles are not being used instead.
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