
06-22-2008, 09:40 PM
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Malorian
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Join Date: May 2004
Posts: 5,289
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Quote:
Originally Posted by cbk1994
- Can't change the speed.
- The wall detection is a bit ... unrealistic.
- It's WAY too damn slow.
- Problems like the one you are having.
- replaceAni is lacking when using ganis with params.
- You can't disable the sword ... replaceAni( "sword", "idle" ); doesn't stop it; it still slices bushes and pauses the player, just no gani.
- Hard to make gun systems, weapon systems, etc since there are few freeze options.
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- As Crow said, it's doable.
- So? I don't have anything that depends on onwall checking.
- See point 1.
- Mmm, true.
- If you know how to script replaceAni() becomes obsolete.
- Yes you can, it's currently disabled on Mythic with disableWeapons();
- Do you even know how my combat system work?
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