Thread: Swimming
View Single Post
  #9  
Old 06-22-2008, 09:05 PM
Crow Crow is offline
ǝɔɐɹq ʎןɹnɔ
Crow's Avatar
Join Date: Dec 2006
Location: Germany
Posts: 5,153
Crow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond repute
Quote:
Originally Posted by cbk1994 View Post
I find the default one quite lacking.
  • Can't change the speed.
  • The wall detection is a bit ... unrealistic.
  • It's WAY too damn slow.
  • Problems like the one you are having.
  • replaceAni is lacking when using ganis with params.
  • You can't disable the sword ... replaceAni( "sword", "idle" ); doesn't stop it; it still slices bushes and pauses the player, just no gani.
  • Hard to make gun systems, weapon systems, etc since there are few freeze options.
1. You can in some hackish way. I already did
2. It works.
3. See number 1.
4. Errr...what problems?! ;D
5. Well..yea.
6. disableWeapons()?
7. player.freezetime, and you could probably use disableDefMovement() aswell.
Reply With Quote