Quote:
Originally Posted by xXziroXx
Why would I? Custom movement systems are almost only used for combat related things, and combat is done in Turn Based style on Mythic.
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I find the default one quite lacking.
- Can't change the speed.
- The wall detection is a bit ... unrealistic.
- It's WAY too damn slow.
- Problems like the one you are having.
- replaceAni is lacking when using ganis with params.
- You can't disable the sword ... replaceAni( "sword", "idle" ); doesn't stop it; it still slices bushes and pauses the player, just no gani.
- Hard to make gun systems, weapon systems, etc since there are few freeze options.