
05-27-2008, 02:13 AM
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Will work for food. Maybe
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Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
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I don't see why. It would eliminate all this observer problem crap people are having, would be far simpler, and would probably appeal to interested players more. The problem, however, was when it was around, there was also ghost mode... and that was just full of bugs and gave the players no reason to upgrade, unless voyeurism was their sort of thing.
I say bring back no saving trials, eliminate ghost mode, and just let players enjoy themselves. How far will they be able to get without being able to save? To counter any people who will just idle to keep playing, I say disconnect after 12 hours of playing, no matter what. I think it would be fine for attracting players, letting players know what they're getting, and giving them a reason to purchase an upgrade.
Then again, Tig says Unix has a business plan... but if it's anything like the 'business plans' being executed in the last few years I'm not too trilled about it. |
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